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Surfacer demo - procedural pathfinding 2D-platformer framework for Godot
Demo - 2D Platformer - AI Patrol and Seek
2D Left 4 Dead Clone in Unity - Implementing Pathfinding
Platformer PRO - WIP - Pathfinding
Adding AI and Pathfinding to a Platformer
Pathfinder 2D for Unity
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Last Updated: September 21, 2026
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Summary
devlog If you want to the project and me you can my chanal. ^-^ If you have any questions about the technical ... Hello, brief update regarding enemy AI. Been working on a This is the first of a 3 part tutorial showing how to make a pathfinder that should be able to use any tileMap. This Done in the course TNM095 at Linköping University. Angry-face AI follows the player using a modified A* algorithm. Work is ... Try out the Surfacer framework at levi.dev/surfacer. Or fork the code at github.com/levilindsey/surfacer. A procedural ... Cutting my teeth on some AI. Testing out a hierarchical finite state machine, procedural navigation mesh generation, A* Get the project files by supporting me on patreon - patreon.com/Unit02Games A Great tutorial for the AStar Algorithm ... A sort of devlog on how I added things A*
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