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OpenGL 3.2 Engine (XEngine) - Simple material system
#57 3D Game Engine Tutorial: Automatic Uniform Updates
#49 3D Game Engine Tutorial: Proper OBJ Loading
Material Creation
#56 3D Game Engine Tutorial: Uniform Struct Detection
Instanced Materials Overview Unreal Engine 4
#43 3D Game Engine Tutorial: Finalizing Lighting
Material Systems | Game Engine series
Making my own 3D GAME ENGINE and GAME in 48 HOURS C++ OPENGL
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Last Updated: September 22, 2026
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Summary
In this video, we rearrange our lighting classes to support any type of light with the exact same rendering code. In this video, we start automatically setting uniforms based on their prefix. This puts a lot of the shader uniform control in the ... In this video, we detect and handle struct uniforms in our uniform system. Code: github.com/BennyQBD/ New Discord Come join! : discord.gg/u4aEzNnhTg We where attacked by a Bot so the Discord invite is dead here is a new ... In this video, we put the finishing touches on fully integrating the lighting system into the scene graph. Patreon ▻ patreon.com/thecherno GitHub repository ▻ github.com/TheCherno/Hazel Instagram ...
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