Kiosk Library 2.1: Faster, Smarter, & Easier to Use
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Last Updated: September 22, 2026
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Summary
Pixmaps are a nice way to edit and save textures in LibGDX. Here's how to use them, requested by Ismael Birje ... Ignore the rant of polyline objects and how they are broken into separate lines with 2 points each. I was thinking about something ... Odd bug happends all sprites get outlined with a Alpha when the camera moves by a flaot integer. Digital Wolf Studios released a new game made with LibGDX! Google Play: ... Welcome to this series about GLSL! I hope you enjoyed the first episode and decide to stay. Eclipse GLSL syntax plugin: ... The car we made in the previous episode was great, however not really useful without motor, so we add one this time. I forgot to ... Pedro Rodiguez and an anonymous asked for a video about how to do raycasting in Box2D. This video probably comes a bit late ... A Dev-Log of my pre-alpha tile engine. The libGDX Jam is a collaborative game jam to encourage libGDX developers to make awesome games and share them with the ... Welcome to the last episode of the mini tutorial series about tile maps in LibGDX. This time, we'll create some objects in an object ... Developed a 2D platformer which incorporates different physics concepts, such as gravity, wind, momentum and velocity. Go my twitter! twitter.com/Danduw3d I have a community discord! Come join! discord.gg/UQhNVYVxWk All ... Get Kiosk for free: kiosk-library.com/ In this video, we break down everything new in Kiosk Library 2.1! Most 3D artists ...