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Flocking Simulation in Minecraft (Boids)
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Boids algorithm with lines
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Last Updated: September 18, 2026
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Summary
This is my 3D implementation of A small exploration of an algorithm inspired by ants, and some little experiments into simulating some of the behaviour of ants and ... ... program I made: heledron.com/misc/boids/ All my links: heledron.com/links/ Sources: " Original screensaver video: youtu.be/i7sfU1kH5y0 Wikipedia: en.wikipedia.org/wiki/ Let's try to convince a bunch of particles to behave (at least somewhat) water. Written in C# and HLSL, and running inside the ... Created as part of "Algorithms in the cosmodrome" by Davide Prati at the UdK Berlin SS 2020. Based on natureofcode.com/ ...