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LIMBO on Commodore 64. Spider Test
Commodore 64 Starsky and Hutch 8 hardware sprite limit test
Commodore 64 C64 fully masked soft sprites test.
Commodore 64 – 208 Moving Sprites on Screen
C64 testing collisions between 16 Soft sprites with bullet hard sprite in Oscar64 compiler.
Bulletin 2000 audio test 2 with Commodore 64 IT Crowd Sprites
I always wanted Sega's Turbo on my Commodore 64 back then in 84! (sprite test for F1 cars)
Bulletin 2000 test 1 South Park C64 sprites and background graphic combo
Commodore 64 – 16 Sprites Appearing on the Same Scanlines
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Last Updated: September 22, 2026
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Summary
XC=BASIC 3 with embedded ASM for Line drawing, Hires plotting and Adapted Cadaver's Another Work in Progress video on my You can have 1 tree on each side max, which need 1 or 2 Each fly has its own index that allows it to be identified in the event of a collision in order to act accordingly. In this case, when it is ... A shot of some really really complex Welcome to this preview of Rainbow Islands Redux, an idea for the reworking, or more along the lines of Return to Rainbow ...