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CryEngine Inventory Progress #01
How to remove the GameSDK HUD and Inventory | Game & Level Design
Allegra - work in progress indie MMO in CryEngine 3 | 1080 HD
CryEngine 3 - Soft Body Physics
Crysis 3 - CryEngine3 Tech Trailer
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Last Updated: September 22, 2026
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Summary
This video demonstrates an RPG style I system I made using almost entirely in engine functionality. I hope to one day make a little cooperative RPG. This lesson goes over the way to setup a console variable to remove the default HUD that ships with GameSDK. We also cover ... Programs used to create this: FlashDevelop (ActionScript), Visual Studio (C++), GIMP 2 and Vectorian Giotto for graphics design. This is early alpha footage of our upcoming indie MMO -- Allegra, built in The Rig of Rods team show off some of the car-crumpling wizardry available in Soak in all the beautiful scenery and graphics in Crysis