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Mini Devlog #1: Performance, Prebuilding, and Preparing for Pre-Alpha
DEEP STATE — Devlog #2: The Lodge of Shadows & 4 Alliances
I Improved The SHADOWS in my Game - Devlog 6
How I made a new NPC | How I used Unity 2D-Shadows! | HEATSEED Devlog #4
Overhauling My Indie Game's Attack System! - Devlog
Garage Development Diary. Lighting + dynamic shadows
A Peasant's Tale Devlog 33 - Dynamic Shadows and Saving
SHADOWS! // Hazel Engine Dev Log
My Roguelike Finally Has Permanent Progression [Devlog #4]
Making my roguelike game much prettier - Devlog #4
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Last Updated: September 22, 2026
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Summary
I popped into Oolacile in NG+ so I could start modifying it unrealengine During night time, light create This video shows a work-in-progress shadow test inside a Hi friends, it's Rose here. I'm a solo indie game dev. Welcome to Please WISHLIST my game on STEAM: store.steampowered.com/app/2248230/YesterSol/ Show more My first ever video game built in Godot 4.6, now has an entirely new attack system, built from the ground up. The boomerang ... Lighting effect on 2D sprites + 3 weeks until the demo is released! The game is… well it's kinda broken right now :P Don't worry, we'll fix it :) Hey guys, please ... Patreon ▻ patreon.com/thecherno Twitter ▻ twitter.com/thecherno Instagram ▻ instagram.com/thecherno ... Added a lighting system that can generate