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Last Updated: September 20, 2026
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Summary
In this lesson we displayed the output of the returned values from GetEvent. We got EC_PAUSED and EC_COMPLETE. We also ... In this lesson we read from the msdn the topic: Learning When an Event Occurs. We discussed the basic notion of polling vs. In this lesson we created a new windows application. We copied the code from our project into this new application. We tested it. In this lesson we moved the tear-down part of the Play function into a Stop() function. We also added a menu item so that the user ... Here I was just trying to see if I could get any sample video of In this lesson we fixed the problem that we experienced at the end of the previous lesson. We looked up the error using the ... In this lesson we played the file in our code. In order to accomplish this, we had to first extract from the pGraph pointer, ... In this lesson, we continue discussing the notion of a graph of software components. In the code, we add the CoInitialize function ... In this lesson we added a try-catch construct and released all resources proprly. We noticed that we must initialize pGraph to ... In this lesson we use the CoCreateInstance COM function in order to create the basic software component that all In this lesson we ran the code that we wrote at the end of the previous lesson. This code allows us to wait just until the file ... In this lecture we finished the file playback example. We added code that creates a thread that waits on the graph windows event ... In this lesson we worked on our non user interface application. We played with the GetEvent method in order to emulate the ...