Optimizing a Falling Sand Simulation To an Unreasonable Degree
Recreating Noita's Sand Simulation in C and OpenGL | Game Engineering
Python sand simulation using Numpy on OpenCV2
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Last Updated: September 20, 2026
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Summary
Thanks for watching my video when trying to make an optimized A pixel-based physics and rendering engine written using C++ and OpenGL, as a part of Graphics Programming course at SNU ... 6x speed: the gas slows things down. Field size is 128x72; you can almost distinguish every cell watching at 144p (the gas brings ... It's Genuary 2024! Watch as I attempt to build a a small project written in c during the christmas break. happy new year. github repo: github.com/autoselff/sandbox discord: ... haven't uploaded in a bit so here's what I've been working as of recent. Source code for this project - github.com/NivMiz0/GPU- Exploring and attempting to recreate Noita's "