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Golvellius 3D - The Fountain
Golvellius 3D - Cutscene
Golvellius 3D: Behind the Scenes Part 1
Golvellius 3D - Terrain Demo
Golvellius 3D - Die, Snakes!
Golvellius 3D - Whack-a-mole!
Golvellius 3D - In Town
Golvellius 3D - New Combat System
Golvellius 3D - More Snakes!
Golvellius 3D - Boss Battle
Golvellius 3D - Kelesis Run Cycle
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Last Updated: September 22, 2026
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Summary
Special thanks to Gyrovorbis and crew for inspiring me to go out and research It's about damn time! Finally, a new Special thanks to those who have given their feedback of I wasn't going to upload a video this soon, but I thought this was pretty cool. The first step in building the new combat system is ... I finally finished modeling and texturing the fountain. This video isn't really that entertaining, but this is a pretty significant ... I want my game to have plenty of depth and storyline, so I needed the ability to easily create cutscenes. To do so, I built a Subtitle ... Part 1: youtube.com/watch?v=3ekvjUk6ndE Part 2: youtube.com/watch?v=DK--q7jPYmI Special thanks to ... Those snakes will keep spawning, but at least we can kill them now! I'm proud of the fade-out effect when they die, that took some ... If you're familiar with any of my previous videos, you know that I've been picking on those Snakes for quite a while now... So ... The home town of "Aleid" is coming together quite nicely! I still have plenty of details to add, but it's starting to look a living, ... Here's an update on the new combat system. The snakes have been integrated with the physics engine, so now we can send ... Snake spawn areas are up and running. It's fun watching these little guys spawn and crawl around. It's they have a mind of ... The run cycle animation for Kelesis, the main character for my