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I DELETED EVERYTHING and Started From ZERO π±π₯ Total Madness | The Weight of One Dev Log
I DELETED EVERYTHING and Started From ZERO π±π₯ Total Madness | The Weight of One Dev Log
I Refactored This Trash Logic with just Booleans
I'm Lost in REFACTORING HELL But I'm FIGHTING BACK π€π₯(Part 2) | The Weight of One Dev Log
Accurate Procedural Hit Detection & Refactoring | Game Dev Log
Escape Nesting Hell - Do This Instead
Why BAD CODE can be a GOOD THING
the TWO REASONS I became an INDEPENDENT GAME DEVELOPER
Indie Game Dev Advice β What Type of Game Should I Make
How I Untangled My Spaghetti Code
A few common code smells to be aware of and how to fix them
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Last Updated: September 20, 2026
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Summary
Welcome back to The Weight of One: The Jovarko Incident Master Unity Game Development & C# with Visual Animations! In this video: **[I Learn how to improve your if statements in Unity to make them cleaner, more readable and easier to maintain using guard clausesΒ ... Chris and I chat about why BAD CODE can be a GOOD THING! Chris' audiobook here: self-command.com/ WantΒ ... JOIN MAILINGLIST for exclusive content: orangepixel.net/sign-up/ For more exclusive content, videos, assets, sourceΒ ... In which I describe how my code got into a mess, figuring out what needs to be fixed, and how I used better coding techniques toΒ ... Code smells are things in a codebase that readily stick out and imply something may be off with how it has been designed.