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12.2: The Depth Image - Kinect and Processing Tutorial
12.3: Raw Depth Data - Point Clouds and Thresholds - Kinect and Processing Tutorial
12.5: Closest or Highest Point Tracking - Kinect and Processing Tutorial
12.4: Average Point Hand Tracking - Kinect and Processing Tutorial
Using PROCESSING and XBOX KINECT
The Xbox Kinect has not aged well
Kinect + Processing - Painting Application Demo
Various Kinect Bits in Processing
KINECT + Processing
Kinect for Windows SDK in Processing
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Last Updated: September 21, 2026
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Summary
Having a quick moving typography I do live streams at least once per week. . here comes another one about the MS In this video I discuss how to get started working with the Microsoft In this video, I look at how how to process the pixels of the "depth image". How is depth mapped to brightness? How do you iterate ... In this video I look at how to iterate over the raw depth data array. I show how to render the depth as a point cloud in 3d space. This video looks at an algorithm for finding a particular pixel that is the closest or highest. The idea is to set a "record" value and ... Part of my Audio Visual Computing course, I am demonstrating an using an xbox Project made for the course "sisällöntuotannon projektityö" at Aalto University. Music: Ode To A Baby Snowstorm to Ghostly Dust ... Various sketches from Openprocessing adapted for Based of random particle code! Code will be available soon at openprocessing.org. I am writing this new library to use