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GFABASIC + STiK
GFA Basic part 35b: Using BITBLT for our sprite animation
GFA Basic Part 29: Screen buffering for flicker free animations
Atari ST Nostalgia - GFA BASIC Part 2: Setting and processing variables
GFA Basic part 35c: Screen transitions and BITBLT performance
Mandelbort rendering in GFA Basic
Atari ST Nostalgia - GFA BASIC Part 1: Getting familiar with the interface
GFA Basic part 33: Clipping our graphics with RC_INTERSECT
GFABASIC for the Atari ST rebuilt from source code
GFA-Basic + Assembler (linking)
Atari ST Nostalgia - GFA BASIC Part 5: Mark and structure your code
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Last Updated: September 21, 2026
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Summary
How to build standard 68K and Coldfire binaries with my This is a video in my second series covering my look back at GFABASIC test with built-in STiK support. This is a highly modified version of GFABASIC. This is a video in a series covering my look back at This video shows me rebuilding GFABASIC for the Atari ST and compatibles. Software compiled: The entire This video demonstrates how to replace a