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Last Updated: September 22, 2026
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Using this method, you can open your C# code while the game runs and In this video, we are going to show you how to use Scriptable Objects to manage your data in Pardon my British in the video, the project has been hastily renamed. Project repo here: github.com/BugsBuggy42/BugFoundry ... Book A Meeting With Me - cal.com/matt-gambell In this video, we'll look at some of the new features added to the UI Toolkit ... Standard pipeline nodes cover the common actions, but production workflows usually need rules specific to your data, naming ... Show your Support & Get Exclusive Benefits on Patreon (Including Access to this project's Source Files + Code) ... Are you tired of repeatedly playing your game to test a simple NEW VERSION 2.0: youtu.be/216xLaKbwwo assetstore.