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Super Mario 64 Source Code
Code Super Mario in JS (Ep 20) - Refactoring Events
Code Super Mario in JS (Ep 19) - Music
Coding Super Mario
NES Scrolling Basics featuring Super Mario Bros. - Behind the Code
Code Super Mario in JS (Ep 9) - Background Patterns & Layers
Code Super Mario in JS (Ep 23) - Level Progression (1/2)
Code Super Mario in JS (Ep 4) - Keyboard Input
Code Super Mario in JS (Ep 13) - Tech Debt & Presentation
Code Super Mario in JS (Ep 15) - Audio Playback
Code Super Mario in JS (Ep 21) - Controlling Music
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Last Updated: September 20, 2026
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Summary
In this video I show you how to write smooth movement and controls In this episode we use a Nintento- font to draw a dashboard on top of the game image. I really this episode because it ... In this episode we add a basic way to play music in the game. If you are enjoying this NES PPU, Scrolling, and some background talk - how does it all work? If you would to support this channel, here is a link to ... In this episode we will focus on being able to expand levels rapidly. We create a system for reusing patterns which in the future we ... In this fourth episode of writing a Super In this episode we clean up some tech debt that we left after us from previous episode, namely the canCollide flag and a bug ... In this episode we learn how to load audio asynchronously, and play it with the Web Audio API. We also figure out how to connect ...
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