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Stinger's Source tutorials #2, Making Textures.
Making the Source Engine Beautiful again
Making Materials for Source Engine in 5 Minutes
How I Implemented Shadows in my Game Engine
Source SDK Basics 14 - Changing Skybox Textures
CryEngine 5.4: Adding shadows and textures to 3P template
Hammer Tutorial V2 Series #13 Creating Custom Textures, Normals, VMTs, Packing a Level's Content
How to get dynamic shadows in Half-Life 2 (env_projectedtexture)
An Intro to Valve's 'Source SDK' - Textures
Source Engine Mapping Tutorial #3- Texture Application and Complex Shapes
Hammer Practice: Selfillum, Custom Transparent Textures, and more Light Entities (Left 4 Dead 2)
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Last Updated: September 21, 2026
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Summary
Learn how to use $phong, $phongboost, $phongfresnelranges, $phongexponent, $phongtint, $phongexponenttexture, ... This is a sponsored video for Dell. Dell's Inspiron 5675 Gaming lineup here: bit.ly/2AZ4kGD Hopefully this video ... /Dislike Ratio - 96.1% This video covers the basics of creating materials for the Devlog video about "Homegrown", a casual farming game I'm creating using my own In this video, you will learn how to change the CryEngine guide for Substance: youtu.be/DrXodxvSog8 Free Substance(used in video): ... If you have a question, EMAIL ME! Download the VMF here! tutmaps.tophattwaffle.com/ See Upcoming and past Sorry again about the mic clipping at the start. This is gonna be one janky video, so strap in and get ready for a wild ride, buckaroo ... Created a smaller and basic custom level to practice these methods in
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