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Storm Test 2
Source 2 Fluid Sim Stress Test (60 fps) *JOKE*
Source sdk Waterfall & Dynamic Water Test
Source sdk test 2
Source SDK - Window Room Demo - Version 2
Source SDK test - Destructible environment
Source sdk test
Source SDK env_projectedtexture test
Source Engine: Thunder Test #2
Source 2 Test - Basic Rain Particle & Dynamic Event (Precipitation Test 1)
[60 FPS] Hammer SDK - func_breakable test
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Last Updated: September 21, 2026
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Summary
Dunno what I'll do with this but it's damn awesome. For anyone wondering how I did it: 1. A logic_timer will trigger the Noteable func_precipitation property: Aplha: min 0 max 72 ConVars: r_rainalpha 0.1 r_rainalphapow 0.4 r_rainlength 0.04 ... This was made in blender. Don't be mad :( This was my first attempt at motion tracking. I record myself walking around in TF2, and ... This is a better and more of an escape Testing destructible environment, using so many func_physbox objects that it is unrealistic to actually use for gameplay. source2 Trying to make rain. Had to make my first custom particle. Also managed to get it to work Too lazy to fix the details lol, its just for testing. ▻Facebook : facebook.com/fais.azhar ▻Twitter ...
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