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Last Updated: September 22, 2026
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Summary
STILL HAVEN'T FIXED THE UV ISSUE!!!!!!! But.. VIEW MODELS!!!!!!!!!! Welp, this is my progress on a side-project .. called.. well this is my first update since the last video, made a lot more progress. - vis is now calculated for the world, the same as it does ... Today I have nothing better to do but switch weapons. Facebook page: facebook.com/NothingBetterTodoButQuake/ ... Finally, a working character controller that behaves exactly as you would expect :) Thanks to the KinematicCharacterController ... So, I haven't kept up to date in a while, been busy with a lot of other stuff. But here it is so far. Implemented a sub-loader for other ... Source code: github.com/weeeBox/ Testing weapon switch Playable WebGL build: ... part of a bigger project I'm working on. Sounds, models, and textures are partly made by me and mostly ripped from half life 1 or 2. A few years ago, when i was still discovering the 3d programming I had so much fun using 6DX engine but always with the dream ... This demo includes 3 movement styles from the following titles: - The project has been semi-abandoned for quite a while now. Because of this I added it to github. Check it out!