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Unity Scripting API #10: OnDestroy() ⚔️
OnDestroy() Function in Unity - Unity Scripting API MonoBehaviour Tutorial 13 🚀
Time.timeSinceLevelLoad in Unity - Unity Scripting API Time Tutorial 07 🚀
OnApplicationQuit() Function in Unity - Unity Scripting API MonoBehaviour Tutorial 11 🚀
Unity Scripting API Introduction - Unity Scripting API Tutorial 01 🚀
Unity Scripting API #12: OnApplicationFocus() 📱
FixedUpdate() Function in Unity - Unity Scripting API MonoBehaviour Tutorial 07 🚀
Unity Tutorial OnEnable OnDisable Gameobject
Understand First Unity Script - Unity Scripting API Tutorial 03 🚀
Introduction to MonoBehaviour Class - Unity Scripting API MonoBehaviour Tutorial 01 🚀
Unity Scripting API #2: MonoBehaviour 🍩
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Last Updated: September 20, 2026
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Summary
OnEnable():` ⭐Event methods get called automatically by the OnDestroy() ⚔️ Called when a gameObject or component is destroyed ⚔️ Called when current scene or game ends. OnApplicationQuit() Function in OnApplicationPause() Sent to all GameObjects when the application pauses. Called after OnEnable() if the Introduction to MonoBehaviour Class - Let's learn about MonoBehaviour in this video series! MonoBehaviour is the base class from which every