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Zombunity MUD: Compiling ClojureScript in IDEA on Windows
Zombunity MUD: Handling Logins
Zombunity MUD: Tutorial of WebSockets with Clojure, Webbit, Google Closure and ClojureScript
Zombunity-MUD: Project Update - Unit Tests, Deployment Scripts
Zombunity-MUD: bash deployment scripts for Linux
Zombunity-MUD: Filtering Daemons Before They Change the World
Zombunity-MUD: Debug ClojureScript on Windows with Jetty
Zombunity-MUD: Heroku Tutorial using Ubuntu, Leiningen and Git
Zombunity-MUD: Data Interface & Custom Data Stores
Mud Designer Training #4 Setting up and starting the Server
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Last Updated: September 22, 2026
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Summary
Describes some GUI improvements: - enter to send (and clear) - menus (needs work) - debug mode (no websocket connection ... Logging in a user with stateless messages backed by a login_state database table. Source code: github.com/cwmaguire/ A quick update on the progress of A walkthrough of the bash deployment scripts I wrote for When a message is dispatched, all daemons must decide whether they are interested in that message before any changes are ... How to setup a standalone http server with Jetty 9 to serve the static Installing Heroku, creating an app, looking at the Procfile (Heroku instructions), looking at the Leiningen project.clj file (build/run ... In this code tutorial I explain the interface I use to route all database calls to specific data stores. The interface uses multi-methods ... In this video, I demonstrate how to setup the server prior to using it and then show casing how you can play your game on the ... In this video I describe some recent code changes and give a demo of the working