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Last Updated: September 21, 2026
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In this video we setup some helper functions to Here we hook the physics engine up to our Exercise in Rotation matrices, vector movement and object handling. Works ok, with a few issues with collision detection. Made using C++, Allegro, and ENet. Sounds effects made with Bfxr. Link to source code and executable program: ... After a few months of doing absolutely nothing with the project, I implemented a local
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