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Game Physics Code: Sphere Collisions
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Last Updated: September 21, 2026
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Summary
I recently added Separating Axis Theorem to my An explanation of how Quake, and other Here I show the first in a series of videos implementing a simple In this video we learn how to implement particle How to use the Separating Axis Theorem (SAT) to determine if two convex shapes are intersecting. Source Want to create balls or projectiles with realistic Let's try to convince a bunch of particles to behave (at least somewhat) water. Written in C# and HLSL, and running inside the ...