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How to install NetBeans 31 On Windows 11/10 | Complete Installation { Update 2026 } Amith Thoughts |
Java Netbeans Game Dev Log - part 35: Stackable inventories!
Java Netbeans Game Dev Log - part 6: Colors and bigger tiles!
Java Netbeans Game Dev Log - part 14: Obstacle system explained!
Java Netbeans Game Dev Log - part 27: Performance optimization, sounds, transparency!
Java Netbeans Game Dev Log - part 21: Campfire and killing rabbits!
Java Netbeans Game Dev Log - part 34: Reworked inventories!
How To Make Snake Game in Java NetBeans (𝟮𝟬𝟮𝟲) | 100% WORKS | NO Yapping, To The Point | FAST & EASY
Java Netbeans Game Dev Log - part 17: Dual wielding and animal AI!
Java Netbeans Game Dev Log - part 3: Revamped Obstacle System + Trees!
Java Netbeans Game Dev Log - part 15: Animation and equiping stuff!
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Last Updated: September 21, 2026
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Summary
Today I've added a character sheet and figured out how to make Crate will have a special type of an inventory which you can be filled with multiple items of the same type. They can be used to ... Made a major change - Fred sticks to the middle of the screen why the rest of the screen is moving under his feet. Trees are bigger ... I finaly got rid off some old sound implementation that I didn't . And I can control the volume now. It's another step towards in ... I've added the possibility to kill a rabbit using an axe and I've implemented the building system with the first recipe being a ... I had to unify the inventory system in order to ease the future Had to remake the whole movement/obstacle system so Fred can 'hug' the objects. And to protect him from falling off the board.
Java Netbeans Game Dev Log Part 11 Backpack Mostly Finished.pdf
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