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Last Updated: September 21, 2026
Final Thoughts
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Summary
Slightly enhanced version of the hey all! I havent been active in a while, but am super happy to be back and showcasing my recent project, the The code is here: github.com/maxymilianz/Ray-casting-game. анимированные материалы; - 4 материала для стен; - звуки; - антиалиасинг. - animation materials; - 4 material for walls; ... In this video I look at how the "traditional OLC" method of Пишу движок с программным рендерингом на Настраиваемые параметры врагов: дальность стрельбы, количество пуль, скорость стрельбы, кучность, урон, здоровье и ... эффект полупрозрачности; - разные текстуры на разных гранях стен; - анимированные материалы; - звуки. - translucency ... Programming floors, maybe a go at proper lighting in my