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Ray casting fully explained. Pseudo 3D game
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Last Updated: September 21, 2026
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This video is part of a new series where I construct a 3D Description In this video I am explaining Equivalent to a 50 minute university lecture on Ray Tracing. Part 1 of 3. Part 2: youtu.be/mTOllvinv-U 0:00 - intro 1:27 ... In this video I look at how the "traditional OLC" method of I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, ... Source code: github.com/roneyrogerio/cub3D. I might be the most excited about this video. I really wanted to learn how the original Doom Github : github.com/BEQSONA-cmd/ Offline Session More Episodes: youtube.com/playlist?list=PLpM-Dvs8t0VZ08cYW6yqNTWLKqLssw0nm References: ...