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Last Updated: September 22, 2026
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Summary
Using instanced rendering for repeated tiles and implemented rouge movements to player and NPCs. This is a work in progress state of a one-bit FPS drops when browser window got maximized T.T. The enemy is being affected by gravity only when it is within the screen's bounds. This method works nicely only horizontally, ... I've tried to convert some tiles to entities (in order to add animation and physics to them). Still works fine and smoothly. Building MMO in xna and wanted a way to build maps easy, so started on an xna winforms app, but realised I needed a way to get ... Turn on captions!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! My first video. Do the following: 1) make a list. Short clip showing the interconnected maps.