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Last Updated: September 21, 2026
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This update adds basic sound effects with SDL2-Mixer library, and the player can now be hit by an enemy. When an emey hits the ... First of a series of incremental updates showing how to implement gameplay mechanics using This update adds acceleration and control while in air, that gives much more interesting gameplay. It also adds more collision ... This update adds new animation entity for pickups and small effects (used when picking up a gem) and sloped terrain: character ... WIP 6 - Enemies Added basic enemy behavior, collision detection and killing them. Juping on an enemy causes it to vanish inside ... This WIP2 version adds player/level interaction: the player can jump on platforms, fall from heights, get blocked by walls and pick ... This demo shows the column offset feature of Demonstrates use case of new per-tile palette feature introduced in release 2.13. A layer is used to select which palette is applied ... Import a Tiled Map in Pygame Let's build a Farming Game in PyGame --- RESOURCES PyGame Farming GitHub Repo ... Tileengine is a graphics framework for recreating 16bit graphics styles Super Nintendo Mode 7 effects or other Sega Genesis ...