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Last Updated: September 22, 2026
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Summary
Small showcase of a three-week side-project I made in We cover vector rotation, time-based movement, and some trigger collision. Next up will be wall jumping, stay tuned! So obviously, because I will never be able to finish my Mario 64 Remake, I decided to start working on a Learn Game Development And Skip Tutorial Hell: dub.sh/UnityUnlocked6. This channel is ad-free and funded entirely through fan support! • patreon.com/NickolaiBoulton Using Easy Ledge Climber and Playmaker. After months and months of trying, I finally managed to combine basic character and camera controls for a Rochard is an amazing physic based Work in progress. Uses the teach,