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Creating an ADVANCED Runtime Terrain Editor in Godot (Devlog)
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Last Updated: September 22, 2026
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Summary
The initial version of the project only supported a single Optimization is still ongoing Roadmap: 1. [1st Person D&D VTT In this indie game devlog I go over implementing a UPDATE* the new version of this video at: youtube.com/watch?v=Nru2bys1gKM This is the first of a