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Live Stream #116.2 - Snakes & Ladders Continued + 2048
Coding Challenge #142: Rubik's Cube Part 3
Coding Angry Birds in JavaScript
Coding Challenge #98.3: Quadtree Collisions - Part 3
Coding Challenge #94: 2048 - Part 1
Coding Challenge 180: Falling Sand
Coding Train Live 173: Rubik's Cube and Quicksort Visualization
Coding Challenge #142: Rubik's Cube Part 1
Coding Train Live 170: 4D OpenSimplexNoise Loops and ES6 Inheritance
Coding Challenge 125: Fourier Series
Coding Train Live 122: filter(), sort() and 2048
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Last Updated: September 21, 2026
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Summary
Drawing 3D shapes on 2D canvas. Part Can I build an interactive 3D Rubik's cube in Processing? Yes! Someday I hope to return to this project and add an AI solver! An attempt to implement the basic mechanics of Angry Birds in JavaScript using p5.js and the matter.js physics engine. It's Genuary 2024! Watch as I attempt to build a falling sand simulation in p5.js using a grid of pixels and simple rules.