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History
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Teegi: Tangible EEG Interface
Component-based Approach to Immersive Authoring of Tangible Augmented Reality Applications
Adapting Information Through Tangible Augmented Reality Interfaces (unedited)
Ubi Edge: Authoring Edge-Based Opportunistic Tangible User Interfaces in Augmented Reality
ARCrowd - A Tangible Interface for Interactive Crowd Simulation
GesturAR: An Authoring System for Creating Freehand Interactive Augmented Reality Applications
Digilog book for temple bell tolling experience based on interactive augmented reality
Designer’s Augmented Reality Toolkit, Ten Years Later: Implications for New Media Authoring Tools
Adapting Information Through Tangible Augmented Reality Interfaces
Immersive Authoring for Tangible Augmented Reality (2005)
A Tangible User Interface
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Last Updated: September 18, 2026
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Summary
Edges are one of the most ubiquitous geometric features of physical objects. They provide accurate haptic feedback and ... more videos at sites.google.com/site/taejinha82. Gun Lee, Claudia Nelles, Gerard Kim, Mark Billinghurst University of Canterbury. Feng Zheng, Hongsong Li. ARCrowd - A We first present the concept of the Tangible augmented reality interfaces Jim Hines and Media Lab researchers play with a
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