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Alien Eliminator (BBC BASIC)
Conditional Display - How To Code Games In BBC BASIC (16)
ABug 10: BBC BASIC in the 21st Century (Richard Russell) Windows SDL Programming Applications Micro
BBC Micro Alien 8 Assembling from source code
SubZapII (BBC BASIC for SDL 2.0)
Missile Mechanics - How To Code Games In BBC BASIC (18)
Fire Simulation in BBC BASIC
Collision Detection - How To Code Games In BBC BASIC (19)
Alien Landing BC-1063
I wrote a little copy of Asteroids on BBC BASIC for WINDOWS.
Level Creation - How To Code Games In BBC BASIC (11)
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Last Updated: September 22, 2026
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Summary
I picked up a box of old computer cassettes over the weekend. The programs on the tapes are in Acorn's tape format (suitable for ... In this episode, we look at setting up and displaying a grid of cosmic invaders, bringing to life the dim arrays and other concepts ... This is a conversion of David Williams's game ' In this episode, I explore how to This is an adaptation of David Williams' game SubZapII for ' In this video I show how you can simulate the movement of a missile across the screen This is a very simple flame/fire simulation in One of Back Cat's new products for 2011. From the Black Cat website: "The chances of anything coming from Mars, are a million to ... I wrote a little copy of Asteroids on In this episode we examine the PROC_Setup_game procedure and see how it can be used to create new levels within the game ...
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